In this blog I'll share what I have learned over the years about drawing and painting. My processes creating illustrations, visual development and concept art. I'll share thoughts, techniques and ideas that have worked for me in my career as an illustrator. I hope they inspire , and work for you too!

maandag 23 april 2012

Experimenting

Recently I found myself planning an illustration. Working out the concept, the composition, the colors, shapes, characters ect. It seemed like I wanted to be on top of everything in advance. I think its is a good thing to 'do your homework' before staring an illustration, but it is equally important to let a drawing evolve, and have accidents occur, to respond to.
Creativity needs freedom and space.  Especially at the moments you are not deliberately trying to squeeze out a concept for an illustration, the best ideas seem to pop up. (in the shower, while taking a walk, in your dreams)
Also, to be creative, it is nessecary to leave in the possibility for your painting to fail. If you do not do this, and you are sure what is going to be the outcome, you will do the same thing over and over, and never learn something new...

In order to push myself to explore new techniques and concepts and to let creativity flow freely, I like to play this little game:
Before I get started, I make sure my equipment is ready. I set up a blank canvas and prepare my paints, or get my sketchbook and have my pencils ready. Then I set a time limit for myself. This can be 10 minutes, or a whole day. For this painting, I took 1,5 hours.

1: limited time:  1,5 hour.
2: In the first 15 minutes I come up with a concept, do little sketches, and look for reference images
3: In the remaining hour  and 15 minutes I paint.
4: I try things I haven't done before

This way of working forces me to make descisions quickly. There is no time for hesitation, and often it results in strong choices. I learn ton's of new stuff doing it, even (or maybe especially) when it's not working out at all...